X3D libraries
The libraries to work with X3D dataset

x3d::Appearance Member List

This is the complete list of members for x3d::Appearance, including all inherited members.


Appearance()x3d::Appearance
Event_FieldChanged(const FieldInfo *info)x3d::SFNode [protected]
f_fillPropertiesx3d::Appearance [protected]
f_ISx3d::X3DNode [protected]
f_linePropertiesx3d::Appearance [protected]
f_materialx3d::Appearance [protected]
f_metadatax3d::X3DNode [protected]
f_texturex3d::Appearance [protected]
f_textureTransformx3d::Appearance [protected]
FieldHasDefaultValue(field_t name) const x3d::Appearance [virtual]
get_fillProperties() const x3d::Appearance [inline]
get_IS() const x3d::X3DNode [inline]
get_lineProperties() const x3d::Appearance [inline]
get_material() const x3d::Appearance [inline]
get_metadata() const x3d::X3DNode [inline]
get_texture() const x3d::Appearance [inline]
get_textureTransform() const x3d::Appearance [inline]
GetDefaultContainerField() const x3d::Appearance [virtual]
GetDefaultContainerFieldName() const x3d::Appearance [virtual]
GetFieldByIndex(int idx, FieldInfo *info) const x3d::Appearance [virtual]
GetFieldByName(field_t name, FieldInfo *info) const x3d::Appearance [virtual]
GetFieldCount() const x3d::Appearance [virtual]
GetFieldDefault(field_t name, FieldInfo *info) const x3d::Appearance [virtual]
GetNodeName() const x3d::Appearance [virtual]
GetNodeType(int idx=0) const x3d::Appearance [virtual]
GetTypeCount() const x3d::Appearance [virtual]
IsNodeType(field_t type) const x3d::Appearance [virtual]
RegisterListener(SFNodeListener *listener)x3d::SFNode
set_fillProperties(SFNode *fillProperties)x3d::Appearance [inline]
set_IS(SFNode *IS)x3d::X3DNode [inline]
set_lineProperties(SFNode *lineProperties)x3d::Appearance [inline]
set_material(SFNode *material)x3d::Appearance [inline]
set_metadata(SFNode *metadata)x3d::X3DNode [inline]
set_texture(SFNode *texture)x3d::Appearance [inline]
set_textureTransform(SFNode *textureTransform)x3d::Appearance [inline]
SetChild(SFNode *child, const char *containerField, bool insert=true)x3d::SFNode
SetChild(SFNode *child, field_t name, bool insert)x3d::SFNode
SetFieldByName(field_t name, const void *data)x3d::Appearance [virtual]
x3d::SFNode::SetFieldByName(const char *name, const char *data)x3d::SFNode
UnregisterListener(SFNodeListener *listener)x3d::SFNode
X3DAppearanceNode()x3d::X3DAppearanceNode
X3DNode()x3d::X3DNode
~Appearance()x3d::Appearance [virtual]
~SFNode()x3d::SFNode [virtual]
~X3DAppearanceNode()x3d::X3DAppearanceNode [virtual]
~X3DNode()x3d::X3DNode [virtual]